26th
JUN

C Pocket Reference

Posted by Netbks under C & C++, Programming

C Pocket Reference
Publisher: O’Reilly Media, Inc. | ISBN: 0596004362 | edition 2002 | CHM | 144 pages | 1 mb
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24th
JUN

Interfacing with C++: Programming Real-World Applications

Posted by Netbks under C & C++, Programming

Interfacing with C++: Programming Real-World Applications
Publisher: Springer | ISBN: 3540253785 | edition 2006 | PDF | 489 pages | 2,82 mb
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23rd
JUN

Database Developer’s Guide With Visual C++ 4.0, 2nd Edition, 1996-04

Posted by Netbks under C & C++, Database, Programming

Database Developer’s Guide With Visual C++ 4.0, 2nd Edition, 1996-04
Peter D. Hipson, Roger Jennings | Sams Publishing | 1996-04-01 | ISBN: 0672309130 | Pages:1104 | PDF | 11.90MB

There is no concrete example in this book! Only a few which is either generated by AppWizard or copied from the samples come with Visual C++ 5.0. You cannot get any idea how to develop robust DB front-end applications after reading it. Maybe you can use it for reference for some ODBC and DAO classes.

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14th
JUN

Pro Visual C++/CLI and the .NET 3.5 Platform

Posted by bandr under C & C++, Dot NET

Pro Visual C++/CLI and the .NET 3.5 Platform

Pro Visual C++/CLI and the .NET 3.5 Platform

Product Description

Pro Visual C++/CLI and the .NET 3.5 Platform is about writing .NET applications using C++/CLI. While readers are learning the ins and outs of .NET application development, they will also be learning the syntax of C++, both old and new to .NET. Readers will also gain a good understanding of the .NET architecture. This is truly a .NET book applying C++ as its development language—not another C++ syntax book that happens to cover .NET.

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12th
JUN

C++ Programming Fundamentals: CyberRookies

Posted by Netbks under C & C++, Programming


C++ Programming Fundamentals: CyberRookies
Charles River Media | ISBN: 1584502371 | 2003 | CHM | 416 pages | 54,3 Mb

C++ Programming Fundamentals teaches the basics of C++ programming in an easy-to-follow style, without assuming previous experience in any other language. A variety of examples such as game programming, club membership organization, grade tracking and grade point average calculation, make learning C++ both fun and practical. Each chapter contains at least one complete, fully functional example program, with several smaller examples provided throughout the book. Complete source code for each example in the book is provided on the accompanying CD-ROM, along with additional example code for further practice.

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12th

Beginning C++ Game Programming

Posted by IDM under C & C++


Interactivity–the unique feature that sets games apart from other forms of entertainment. The power of interactivity lies in the programming that occurs behind the scenes. If you’re ready to jump into the world of programming for games, Beginning C++ Game Programming will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals. As you cover each programming concept, you’ll create small games that demonstrate your new skills. Wrap things up by combining each major concept to create an ambitious multiple player game. Get ready to master the basics of game programming with C++!

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