27th
DEC

Photoshop CS5 Restoration and Retouching For Digital Photographers Only (For Only)

Posted by spyder under Graphics & Design


Photoshop CS5 Restoration and Retouching For Digital Photographers Only (For Only)
Wiley | 2010 | Mark Fitzgerald | PDF | 38.73 MB

Adobe Photoshop CS5 Restoration and Retouching For Digital Photographers Only is the complete guide to restoration and retouching. Whether you’re new to Photoshop, or if you’ve been using it for years, you’ll learn lots of new tricks that will help put the beauty back into cherished family photos, and turn new photos into frameable works of art.Follow Adobe Certified Photoshop Expert Mark Fitzgerald as he guides you through the restoration and retouching workflows. Begin by learning about basic concepts, such as proper tonal and color adjustment, selections, and

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27th

Introducing Mudbox

Posted by spyder under Graphics & Design


Introducing Mudbox
Sybex | 2010 | Ara Kermanikian | PDF | 32.79 MB

One of the first books on Autodesk’s new Mudbox 3D modeling and sculpting tool!Autodesk’s Mudbox was used to create photorealistic creatures for The Dark Knight, The Mist, and others films. Now you can join the crowd interested in learning this exciting new digital modeling and sculpting tool with this complete guide. Get up to speed on all of Mudbox’s features and functions, learn how sculpt and paint, and master the art of using effective workflows to make it all go easier.Introduces Autodesk’s Mudbox, an exciting 3D modeling and sculpting tool that enables you to create photorealistic creatures for film or games; it is interoperable with Autodesk’s 3ds Max and Maya productsExplains what digital

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27th

GWtraining: Introduction to ZBrush 4 – Scott Spencer

Posted by upa_kid under Graphics & Design, Video Training


GWtraining: Introduction to ZBrush 4 – Scott Spencer
Filesonic | project files | .mov | 4.19Gb

Over the last decade, ZBrush has become the industry standard application for digital sculpting and has been used in nearly every blockbuster film and video game produced during that time.

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27th

GWtraining: Environment Modeling for Games- Nate Stephens

Posted by upa_kid under Graphics & Design, Video Training


GWtraining: Environment Modeling for Games- Nate Stephens
Filesonic | .mov | 1.94 Gb

In this demonstration, Nate explains and shows the process by which a piece of concept art is interpreted and used to model out a game environment in Maya.

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27th

GWtraining: Collection of Dynamics Maya DVD 1 – 14 – Alex Alvarez

Posted by upa_kid under Graphics & Design, Video Training


GWtraining: Collection of Dynamics Maya DVD 1 – 14 – Alex Alvarez
Filesonic | .mov | 10.43Gb

Dynamics 1: Particle Tool, Create Emitter
Dynamics 2: Vertex, Point and Curve Emission

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27th

GWtraining: Advanced Digital Painting in Adobe Photoshop – Christian Lorenz Scheurer

Posted by upa_kid under Graphics & Design, Video Training


GWtraining: Advanced Digital Painting in Adobe Photoshop – Christian Lorenz Scheurer
English | AVC1 1024×768 | MP3 128 Kbps | 3.96 GB

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